﻿using System.Drawing;
using Microsoft.WindowsMobile.DirectX.Direct3D;

namespace DirectMobile.Controls
{
	/// <summary>
	/// Defines the base class for controls, which are components with visual representation
	/// </summary>
	public abstract class Control
	{
		public string Name { get; set; }

		public Color BackgroundColor { get; set; }

		public Color ForegroundColor { get; set; }

		public virtual void Render(Device device)
		{
			
		}

	}
}